This book shows how historically relevant the issues of interaction and interface design are, as they can be analyzed not ...
Lee mas“The-computer-as-we-know-it” will have no role in our future everyday lives. This is the position taken in this book ...
Lee mas“The-computer-as-we-know-it” will have no role in our future everyday lives. This is the position taken in this book ...
Lee masThis volume, the fourth in the Transactions on Aspect-Oriented Software Development series, presents 5 revised papers together ...
Lee masThis, the 37th issue of the Transactions on Computational Science, is devoted to the area of Computer Graphics. The 9 papers ...
Lee masThis book subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, ...
Lee masThis volume, edited by Constantine Stephanidis, contains papers in the thematic area of Universal Access in Human-Computer ...
Lee masThis volume, edited by Randall Shumaker, contains papers in the thematic area of Virtual Reality, addressing the following ...
Lee masThis book constitutes the refereed proceedings of the 17th International Conference on Virtual Reality and Augmented Reality, ...
Lee masVirtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered ...
Lee masThe first great graphics technology for the Web,VRML,has been mistaken for something else since its inception. Viewed variously ...
Lee mas